Codes
[HOLY UPDATE 🪽] Depth Spelunking codes, how to redeem, and expired lists.
View all CodesThe elevator only waits for sixty seconds.
Depth Spelunking is Foxxive Studios' co-op horror rogue-lite on Roblox. Delvers ride an elevator through the Void, finish tasks on each floor, and avoid entities whose numbers are set by a point budget. You keep money, badges, and Bestiary progress between deaths. This wiki explains the current task list, the spawn math, Envy, both shops, and Daily Mode.
Depth Spelunking is Foxxive Studios' co-op horror rogue-lite on Roblox. Delvers ride an elevator through the Void, finish tasks on each floor, and avoid entities whose numbers are set by a point budget. You keep money, badges, and Bestiary progress between deaths. This wiki explains the current task list, the spawn…

![[HOLY UPDATE 🪽] Depth Spelunking artwork](/media/optimized/14b91a222918a13c5dc83133-960.webp)
A floor gives you a task quota. The base is 2, plus 1 for every 12 floors and plus 1 for each living Delver. Finish them, then reboard within 60 seconds. Entities on a normal floor must fit a point budget that starts at 2 and climbs with depth. Your lasting progress is money, badges, and Bestiary entries, spent on up to 3 starters.
[HOLY UPDATE 🪽] Depth Spelunking codes, how to redeem, and expired lists.
View all Codes[HOLY UPDATE 🪽] Depth Spelunking walkthroughs and task pages.
View all Guides[HOLY UPDATE 🪽] Depth Spelunking walkthroughs, progression, and practical video tutorials.
View all Video TutorialsS through D rankings for [HOLY UPDATE 🪽] Depth Spelunking.
View all Tier List[HOLY UPDATE 🪽] Depth Spelunking roster hub.
View all Players[HOLY UPDATE 🪽] Depth Spelunking patch notes and listing-checked changes.
View all UpdatesWhat community tools claim to automate in [HOLY UPDATE 🪽] Depth Spelunking, and why this wiki will not host them.
View all Scripts[HOLY UPDATE 🪽] Depth Spelunking database hubs.
View all WikiOfficial game page, group, and this wiki map.
View all Links
Why Floor 10 can be one Warden or three Drones.

Ten plants, snared items, and a 50-damage spear.

Floor 30, Kingpin, and the 1.5x Break Room exit.

Walk speed 17, and the fear rule that calls The Hat Man.

S through C copied from the 1-to-4 point table.

A beginner video, a daily run, and the developer's own daily demo.
Controls, quotas, and the three depth bands. Open page
Which tasks reset, and which cannot fail. Open page
The four entities the current guide actually counters. Open page
Guaranteed once between Floors 20 and 24. Open page
One attempt, shared seed, random Floor 20 boss. Open page
Finish the required tasks, then board the elevator during the 60-second reboarding window. If every living Delver is inside early, the elevator descends immediately. Anyone left outside is left behind.
Three starter items and up to 15 consumables. Starters come from the Lobby Shop, the Black Market after Floor 30, badge unlocks, and completed Bestiary entries. Consumables are picked up on floors or bought before a run.
Reach Floor 30 once, then talk to the Dancing Shopkeeper in the Lobby Shop and ask to see something different. That opens the Pocket Dimension, where Kingpin runs the Black Market.
No. There is no promo-code box. Papers on the floor are clues for Keypad and Colours Keypad tasks, and they are limited to one code-paper task per floor.
The Roblox place was retitled and updated on 7 November 2026. Public pages were holding new Holy Update mechanics until a documentation grace period ending 13 November 2026 at 17:30 UTC, so this site does not describe unpublished changes.
Play the Roblox place, then use the first-descent guide before you spend money on a third starter you do not understand.